# W3C Video on the Web Workshop

## Motorola Position Paper:

## Video - Any Device, Anytime, Anywhere

Garland Phillips
Motorola, Inc.
Schaumburg, IL

Alistair Buttar
Motorola, Inc.
Switzerland

### Summary

Users are accustomed to enjoying high quality TV pictures from broadcasting and storage media on television sets and personal computers. While current web-based video satisfies quick viewing habits, and IPTV services for fixed terminals, eg. set-top boxes and PVR in the home, are gaining in popularity, the WWW holds the potential to foster a new generation of interactive video services applications on a variety of fixed and mobile devices, anytime, and anywhere users desire, hence offering a whole new video-based experience to excited consumers. Video content will range from blockbuster movies to personally-generated content, where the user can manage, view and interact with video and applications in innovative ways. Open standards are key to ensure interoperable applications and unrestricted service choice, where the W3C will have a key role to play in generating new standards in a collaborative environment with other standards-making bodies.

### General expectations for the workshop

- Information sharing

- Technology discussion - what exists that can be reused, and what must be developed

- Hear about issues faced by others, similar or alternative perspectives, using fixed or mobile networks

### Topics of interest

- Status of video coding technology for both fixed and wireless networks

- Status of audio coding technology for both fixed and wireless networks

- Improving the user experience on mobile devices

- Discussion of mobile specific issues

- Discussion about potential mobile friendly guidelines

- Discussion about key technical and commercial requirements

### Key Requirements

- Support for scalable audio and video delivered to a variety of terminal types with different display sizes, storage memory and execution capability

- Video services should be able to take advantage of different network types - fixed or mobile, broadcast or two-way, varying levels of QoS and bandwidth

- Video and audio should appear error-free to the user, especially for transmission over wireless networks

- DRM for video content should be implemented but in a way that appears transparent to users

- PVR functions should be supported with capabilities supported seamlessly across different device types

- The video experience should be interactive, with new applications and services based on content with personalization and context-aware possibilities

- Video scenarios ranging from movie watching to personal applications, including peer-to-peer and group applications, surveillance, etc. should be supported

- Video should be an integral component of user interfaces to take into account different user environments such as the office, vehicle, home, and general 'on-the-go'

- Video service guides should provide the user with a consistent experience across different networks and service providers

- Video on the web should take into consideration the interests of all stakeholders and roles, including content providers, third party service providers, operators, content aggregators, users, etc.